Home Of The Tables

Enigneer CFG:

Alias num1.1 "slot1; bind MWHEELUP num3.1; bind MWHEELDOWN num2.1; r_drawviewmodel 0; viewmodel_fov 70"

alias num2.1 "slot2; bind MWHEELUP num1.1; bind MWHEELDOWN num3.1; r_drawviewmodel 1; viewmodel_fov 70"

alias num3.1 "slot3; bind MWHEELUP num2.1; bind MWHEELDOWN num1.1; r_drawviewmodel 1; viewmodel_fov 70"

Alias num1 "slot1; bind MWHEELUP num3; bind MWHEELDOWN num2; viewmodel_fov 70"

alias num2 "slot2; bind MWHEELUP num1; bind MWHEELDOWN num3; viewmodel_fov 70"

alias num3 "slot3; bind MWHEELUP num2; bind MWHEELDOWN num1; r_drawviewmodel 1; viewmodel_fov 70"

alias loadoutA "load_itempreset 0"

alias loadoutB "load_itempreset 1"

alias loadoutC "load_itempreset 2"

alias loadoutD "load_itempreset 3"

bind "LEFTARROW" "num1; num2; num3; loadoutA"

bind "UPARROW" " num1.1; num2.1; num3.1; loadoutB"

bind "DOWNARROW" "num1; num2; num3; loadoutC"

bind "RIGHTARROW" "num1; num2; num3; loadoutD"

bind 1 "slot1"

bind 2 "slot2"

bind 3 "slot3;r_drawviewmodel 1"

bind 4 "slot4;r_drawviewmodel 1"

bind 5 "slot5;r_drawviewmodel 1"

unbind "mouse4"

unbind "mouse5"

bind "mouse2" +attack2

/////////////////////////////////////////////

alias sentry "destroy 2; build 2";

alias dispenser "destroy 0; build 0";

alias entrance "destroy 1; build 1";

alias exit "destroy 3; build 3";

bind "MOUSE4" "sentry; r_drawviewmodel 1"

bind "Q" "dispenser; r_drawviewmodel 1"

bind "CTRL" "entrance; r_drawviewmodel 1"

bind "ALT" "exit; r_drawviewmodel 1"

/////////////////////////////////////////////

///////////////////////////////////////////////////////

// SolarLight's Eureka Effect Fast Teleport Script //

///////////////////////////////////////////////////////

bind t +teleport

alias +teleport slot3

alias -teleport Teleport_To_Spawn

alias Teleport_To_Spawn "eureka_teleport"

alias Teleport_To_Exit "eureka_teleport 1"

bind mouse5 +toggleTeleport

alias +toggleTeleport "alias -teleport Teleport_To_Exit"

alias -toggleTeleport "alias -teleport Teleport_To_Spawn"

/////////////////////////////////////////////////////////